I only hope for the player base that Dynamic Pixels has learnt from the mistakes in this games.
#HELLO NEIGHBOR ACT 3 BASEMENT SERIES#
Never throw a key item as if you lose it, you will need to restart the game.ĭynamic Pixels have since released 2 games in the series Hello Neighbor Hide & Seek, & Secret Neighbor. Items thrown to complete a quest, for example placing a simple box to jump through a window, will either absorb into the world never to be seen again, or will rubber band 50 metres away. The graphics and the constant graphical glitches are game breaking. This may seem an annoyance, but due to graphical glitches that I will discuss in a moment - that item can forever be lost which results in even more frustration.Īs a presentation the colours are attractive enough, & the cartoon style isn't horrible by any stretch of the imagination. Due to how awkward the controls are, it is likely you make mistakes and throw key items in error.
This small positive is soon eliminated when all your hard work is undone & you have to work out how you progressed to the area where you were captured.Ĭontrols are terrible, and you will need to check the controller mapping regularly. This games only saving grace is the suspense created when the neighbour is in close vicinity to the player. All achievements unlocked immediately and none glitched. I managed to achieve 1000G in 1 run through which consisted of approximately 8 hours game play, though this was only achievable through the aid of a walk through.
#HELLO NEIGHBOR ACT 3 BASEMENT TRIAL#
Hours of trial & error, mainly error will leave you begging for Act 4 the finale to rear it's ugly head. You progress through the game with no clues of how the game is progressing, even the cinematic give very few hints of how the story is unraveling.įor any achievement hunters this game will massively disappoint you, you won't unlock any achievements until Act 3, by this time you will be desperate for the game to be finished.
Frustrations increase when you manage to work out what is going on & you either fall to your death due to the poor control system, or you are caught as the prementioned escape techniques either aren't unlocked or just fail miserably.Īct 1,2 & 3 are effectively a repeat of the same task, but with larger & a more difficult fun house to investigate.
There is no guidance or clue to solve the increasingly difficult puzzles. This game has a non linear storyline with the only task to enter the basement.